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Socoder -> Mini Challenges -> Xmas Xompo 2010 : Status Report

Wed, 17 Nov 2010, 01:50
Jayenkai

The Challenge



Xmas, Santa, Presents, Snow, Kids, Trees, yada yada yada.
It's totally open, do what you want.

The Compo

There will be a prize of some sort at the end of this xompo.
I haven't the faintest idea what this'll be, and will probably end up being a lazy-assed "Stick £.p into Paypal account, be done with it."

£100 in the kitty.


The Rest of the Rules

...are available here


Status Report

So, who's joining in, and how far have you gotten?

-=-=-
''Load, Next List!''
Wed, 17 Nov 2010, 01:56
waroffice
That's Freaky, I was just going to start a thread like this.

I'm in and started last night.

I have just started the game really, but shouldn't be too hard to get working, just need to find the right control method.

Also my pixel art isn't the best and takes me a while to get anything sorted.
Wed, 17 Nov 2010, 02:48
Spare
My status is: long way to go!

finished: side-scrolling, animation code, building/object selection, gui code, building hq code

warning: I am no art man, hoping to get someone to help me out a bit on graphics.


Wed, 17 Nov 2010, 08:48
shroom_monk
I have a pretty good idea of what I intend to do, but am having some trouble sorting out a few medium-sized gameplay issues in my head. Once those are out of the way, I'll be ready to start, although I'm probably pushing it a bit by now.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Wed, 17 Nov 2010, 10:40
HoboBen
I've finished, although I'm hoping to add a few christmassy photos before I submit it.

-=-=-
blog | work | code | more code
Wed, 17 Nov 2010, 13:19
CodersRule
Following is an image of my total progress:


Thu, 18 Nov 2010, 16:20
Jayenkai
LOL!
Fri, 19 Nov 2010, 01:14
waroffice
good work redmoth.

When I get a bout of inspiration I RDP home and bring up my code.
Tue, 23 Nov 2010, 15:27
shroom_monk
Finally got started on my entry the other day. Gonna slowly chip away at it during the week, and try to make big pushes at weekends.

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Tue, 23 Nov 2010, 15:45
Spare
TODO:
- Attack animation for Snowman
- Attack animation for Santa
- Attack animation ("projectile")
- Receive damage when attack animation ("projectile") is finished instead of directly
- Only animate once each time when throwing/shooting
- Add unit/building info (health, attackpower, faction, etc) to GUI
- Check if headquarter is still "alive" when returning gathered trees
- Computer player AI
- Create GUI graphics
- Renew background graphics
- Add sounds
- Reset starting resources to 200
- Enable full screen
- Test, test, test
- Create setup package

Getting there!