-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|452|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-


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Recent Posts, Showcases, Articles, Code Snippets, Links, Wed.Workshop, Blog

Latest Blog Entries


Problems with SDL

24th November 2010

Warning: rant


WIP: Hero Extant

20th May 2010

So here's what I've spent the last few days on...

Generates a random fractal landscape, simulates temperature bands, wind & rain, then rain water flow leading<snip>



10th January 2009

Off topic post ahead!


WIP Platformer

21st December 2008

Replaying Commander Keen again, I decided I just had to start working on a platformer game myself.

Course, I've made several attempts before, but I can never be bothered to draw & animate the player and all the bad guys!

So I decided to get the c<snip>


Fun w/Google Maps

10th July 2008

Grabbed two screenshots off Google maps, stitched them together in Gimp, went to Filters > Map > Make Seamless, and this is the result:

A nice tileable landscape, perfect for a shmup!


The GUI... attempt n+1

29th May 2008

I never got too far with my last attempt(s!). All that scripting and window-managing and junk got too bloated and complicated - and I didn't have anything usable other than buttons and tickboxes!

So I started again.

Nine days later, I really am almo<snip>

Latest Showcases


Pyrrhic: programmable python build tool

24th September 2019

Pyrrhic is a programmable Python build system that supports incremental compilation, dynamic dependencies, and builtins for a range of tasks.

Pyrrhic is great for building static websites, or any build process where tasks are written in Python.



17th December 2017

bakefont3 is a python3 module for rasterising font glyphs into a RGBA texture atlas and exporting metrics and kerning information, and a C library for loading that information.


Bach - like XML, but easier to read and write

12th September 2017

'So after seven months I'm finally pretty happy with the status of this and I'm pleased to show it off properly '

Bach is a document markup language that is fully interoperable with your existing XML-based tooling<snip>


SVG Tech Demo 2

4th September 2010

While only an early release, full source code is provided including the XML Parser for loading SVG files.


Virtual Machine + Assembler

29th June 2010

An open source Virtual Machine and Assembler for the Cobra programming language.


Hero Extant: World Generator

30th May 2010

A random world generator, part of a larger project. Now open source!!!