123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|607|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Monkey -> My attempt at making a Centipede clone.

Sun, 30 Nov 2014, 08:02
steve_ancell
When is a centipede not a centipede?... When it's being a complete and utter donkey, that's what.

I've been coding this, between procrastinations and attention-span issues, and it's got more glitches than a first-person shooter. And yes, I know!, the graffix are crap.

(Linkage!)
Sun, 30 Nov 2014, 08:09
Jayenkai
Well.. It's a good start...
Also, I like the 4-directional movement. I usually keep the player facing upwards, but your way means that you can open things up, and have centipedes popping up from all over the map.. Would allow for MUCH trickier gameplay.

Keep at it!

-=-=-
''Load, Next List!''
Sun, 30 Nov 2014, 08:13
steve_ancell
If I manage to crack it then it will have more pedes on screen as the levels progress, it will also have powerups. I was also thinking of using scrolling to make the game bigger and more explorery like, hence the four-directional player control.
Sun, 30 Nov 2014, 09:33
rockford
That's certainly got the feel - now if only more centipedes arrived once you killed the first one...
Sun, 30 Nov 2014, 09:37
Jayenkai
Yeah, but probably not as frantic as I've made mine, though!, (You can play mine on Tuesday)

-=-=-
''Load, Next List!''
Sun, 30 Nov 2014, 09:45
steve_ancell
The pedes are class based, so I can put as many onscreen as I want at will.

I just found out why I find this a bit challenging... The person behind the original Atari version was a woman, one of the very beings that have been troubling me most of my life. LMAO!

bigstory.ap.org/article/woman-behind-centipede-recalls-game-icons-birth


|edit| I can also make those pedes of any length |edit|
Sun, 30 Nov 2014, 09:50
Jayenkai
..... Bit sexist, there, Steve..
Sad Jay
Sun, 30 Nov 2014, 10:06
steve_ancell
Only kidding Jay!, I had to blame someone though.

|edit| I also used to blame Lee's mother whenever I dropped my guts in a shop. First rule: never admit liability. |edit|
Sun, 30 Nov 2014, 15:13
steve_ancell
Kuron Back in the day, programming WAS a woman's job

I think I remember seeing a documentary a long while back that varified that.
Sun, 30 Nov 2014, 15:30
steve_ancell
That's it, Dona Bailey is off the hook. I'm now blaming my friend's German Shepherd dog for my crap coding now, she shoved her nose straight in my face earlier and nearly blinded me with it so I now temporarily only have one good eye.
Sun, 30 Nov 2014, 15:59
Jayenkai
You can code with one eye! I expect this game to be finished by Xmas

-=-=-
''Load, Next List!''
Sun, 30 Nov 2014, 16:04
steve_ancell
I guess I'll just have to steer clear of dogs noses.
Sun, 30 Nov 2014, 16:25
steve_ancell
With Jungle IDE open, I'm now goin' in for round 2.
Sun, 30 Nov 2014, 16:43
cyangames
and now a version of Punchout eh? You crazy
Sun, 30 Nov 2014, 18:22
steve_ancell
LOL
Tue, 02 Dec 2014, 05:30
Jayenkai
For the sake of comparisons, today's AlphaCollexion game is my Centipede clone!

-=-=-
''Load, Next List!''
Tue, 02 Dec 2014, 06:42
steve_ancell
Holy fuck that's chaotic!