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Socoder -> On Topic -> Loom Engine

Wed, 06 Mar 2013, 02:53
Krakatomato
Don't know if any of you guys have seen or posted about this (can't find anything in search), but this is a pretty cool cross-platform game framework and is free for the moment:

theengine.co/

I've had a quick play and it's working quite nicely - especially the live update to devices (watch the vid)

//Andy

Wed, 06 Mar 2013, 03:27
waroffice
wow thats cooooool
Wed, 06 Mar 2013, 03:37
waroffice
Well Im signed up and ready to rock, Will try and get something pushed out later
Wed, 06 Mar 2013, 03:38
Krakatomato
Been quite impressed with it to be honest. The big plus is that it's created by some talented chaps - Ben Garney (of GarageGames/Torque fame) for one.

You also get access to the full source code, so if you feel so inclined you can easily modify it to your own needs
Wed, 06 Mar 2013, 03:40
Krakatomato
Oh, one more thing - there's no IDE with it - it's all command line driven. However, I've been using Sublime Text 2 - set syntax to Action script and you're good to go.

Wed, 06 Mar 2013, 04:14
waroffice
Does sublime text 2 work in windows OK?
Wed, 06 Mar 2013, 04:17
Krakatomato
Yep - works great
Wed, 06 Mar 2013, 07:51
waroffice
Would be good if Jay could compare this to Monkey while its free (22 days left at the moment)
Wed, 06 Mar 2013, 08:04
Krakatomato
I've not looked at Monkey at all, so can't comment. I know Jay would want to be able to change the pitch of sounds, which isn't there by default in Loom (at least, I can't see it).

However, as Cocos2D is the basis, and the source is available, then I think it should be fairly trivial to add in Cocos Denshion as the sound engine.

Wed, 06 Mar 2013, 08:18
Jayenkai
Dum-dum-durrr.... Yeah, Pitch is a BIG deal for me. I paid £100 for GLBasic a couple of years ago, before finding out it had no Pitch, and going "Oh, FFS!!!!" And never using the thing again.
Fucking pitch.. WTF? It's 2013, people!! My Amstrad could do THAT!!!

I couldn't honestly give a good opinion, I don't think. I'm too into Monkey. I've built a great framework, and it's passed the Apple seal of approval.
I'm comfortable, and I can throw out random bits of code in no time at all.

I doubt that any testing of an entirely different language would result in me giving a pleasing response!!

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Wed, 06 Mar 2013, 08:37
steve_ancell
I downloaded Loom earlier and despite them saying it's for Win-7 and upwards, it seems to have installed successfully on my Win-XP machine and it created a project successfully from the command line.

I will have a proper play with it a bit later on.
Wed, 06 Mar 2013, 10:39
spinal
Looking into this. It runs iOS stuff ok, I can't get my android phone to connect yet though. I'll have to research into android dev a little...

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Wed, 06 Mar 2013, 12:51
Krakatomato
What problems are you getting with Android?

Did you do:

loom java install

Also, ensure that your device is set to USB debugging mode and also "allow installation of non-market applications / unknown sources"

The only problem I had was with the Nexus 7, but that's an ongoing joke for me - Windows/N7 = pain in the arse!



Wed, 06 Mar 2013, 13:03
spinal
it build and everything, but then just hangs...


my phone (samsung galaxy ace, 2.3.3) is set to debug mode and allowing installation of non market applications.

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Wed, 06 Mar 2013, 13:11
Jayenkai
To be fair, Monkey does that, too. I've found it's better to stop the compiler before it installs, then drag and drop the .apk myself!

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Wed, 06 Mar 2013, 13:19
Krakatomato
Ok, find where the Android SDK is installed and do:

adb kill-server
adb devices

if it's not listing your ace, then you'll need to ensure the Google USB driver is installed on your machine

Wed, 06 Mar 2013, 14:21
spinal
no idea where loom installed everything, stupid mac! also having trouble installing adt manually, trying to download again, first time it refused to unzip.

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Wed, 06 Mar 2013, 16:30
waroffice
yeah the ADB driver is missing or you are not in debug mode.

Under developer options in settings.

cant see developer options? go to about and tap on the build number a few times it will tell you its enabled it
Wed, 06 Mar 2013, 16:55
waroffice
This is as far as I got couldnt get livereload to work so I gave up!

God I need some motivation.

In other news I constructed my Lego excavator!
Wed, 06 Mar 2013, 19:23
dna
Boobies?

That name might have to change. In America its slang for the breasts of a Woman.

-=-=-
DNA
Thu, 07 Mar 2013, 02:23
waroffice
it is in the UK too!

It used to say hello world
Thu, 07 Mar 2013, 04:03
steve_ancell
Did I just hear someone mention boobies!?.
Thu, 07 Mar 2013, 08:34
spinal
Well, I gave up. Theres just no way to get my android phone to detect. I even tried loading the apps manually, but every one of them failed to run.
It was a good idea, but sadly I can't get it to work.

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Thu, 07 Mar 2013, 08:57
waroffice
What phone you got? is it rooted/custom rom?

I found it easier than the Android SDK install.
Thu, 07 Mar 2013, 09:48
spinal
samsung galaxy ace rooted and running 2.3.3 gingerbread (GINGERBREAD.XWKPY)

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