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Socoder -> Wednesday Workshop    


Tue, 23 Jan 2007, 16:47
Jayenkai
Wednesday Workshop #084 : The Four Object Challenge
Time until Deadline

Week : 24 January 2007
The Reason : A recreation of a classic! Right at the start, we had the Five Object Challenge. This time it's a little harder..

The Challenge : Using only Blitz's internal 2D drawing commands (Plot, Line, Rect, Oval, Text) to draw, you must create a game which only ever draws 4 objects onscreen per frame.

Extra Info
You may not use CopyRect, or otherwise, to replicate more objects.
A single Object = 1 single drawing command.
If you use Text, you can have as many characters in that line of text as you wish.
Feel free to look back at Week 1 for some ideas.. But no blatent copying!

Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Wed.Workshop is at SoCoder.co.nr. If you can read this, you're probably already there!

Stick your entry underneith this post, leaving a link to your exe or the source of your game, or whatever. (I'll get round to allowing uploads sometime, honest!)

If you can't figure it out, or have a really rubbish server, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and entered into next week's voting. (If there are any entries..)
All entries will be entered into voting which will take place if there's more than one entry..

Please try to keep all entries within small file sizes. 2Mb is the average maximum for files.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.


Last Week's Games
Last week there weren't any entries.



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Fri, 26 Jan 2007, 06:52
Jayenkai
Quicky game.

Bucket Full of Numbers

Catch the numbers in the bucket.
Use 1->0 to position the bucket. The higher the number you catch, the more points you get.
50 numbers to catch.



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Fri, 26 Jan 2007, 07:17
JL235
Very nice, and very hard. But you should make the low numbers go slow and the large numbers go fast.
Fri, 26 Jan 2007, 07:21
Jayenkai
No time for that, here's another one!!

Super Roadster

Cursors left and right to turn. Keep the roadster on the road!



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Fri, 26 Jan 2007, 08:12
mike_g
They are both cool games. I like the bucket one best. The controls take some getting used to, but its quite fun
Fri, 26 Jan 2007, 10:51
Jayenkai

Rolly Polly Bally


Guide the ball atop the platforms.


(Silly games roxorz!)


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Fri, 26 Jan 2007, 10:57
shroom_monk
I think Jay's gonna win this one, with all these entries!!! Keep 'em comin', Jay!!!

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A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 27 Jan 2007, 06:31
Jayenkai
Weeee

Drop a Bomb


Cursors and Spacebar for this one. Drop the bomb to destroy the blocks.




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Sat, 27 Jan 2007, 06:34
shroom_monk
So, it looks like Jay's gonna win this one, but the question is: which one of his entries will win???

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A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 27 Jan 2007, 06:37
Jayenkai
Come on, guys, these games are easy to make!!
They're taking me 30 mins at a time.
Get a move on!

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Sat, 27 Jan 2007, 08:49
HoboBen
Well, now that I have no excuse to forget

I'll get cracking.

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blog | work | code | more code
Sat, 27 Jan 2007, 09:53
HoboBen

Dotty




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blog | work | code | more code
Sat, 27 Jan 2007, 15:18
magicman
i was a bit confused by you turning in so many entrys jay, because i thought it was still the school yard challenge, what confused me the most was tat i couldnt tell how any of your entrys had anything to do with a school yard activity....... but now that im no longer confused, i present to you a simple avoid the objects game.


AVOID THE CRAP




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Stuff... Yeah...
Sun, 28 Jan 2007, 01:46
svrman
Red Light, Green Light!

|edit| Updated with additional racer to make it four! >_< |edit|

|edit| Speed tweaked >_< I figured my mouse sensitivity is probably higher than most! |edit|



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BlitzRSS script back online!
Sun, 28 Jan 2007, 02:37
Phoenix
Magicman's game is my favourite, my best score was 3913. 22 points in Hobo's game, and 75 on Rolly Polly Bally, that was a really nice game too. Serverman's game was a little too hard for me. Lots of games this week, and Jayenkai entered four entries
Sun, 28 Jan 2007, 12:42
HoboBen
Magicman, I liked your game... but including the text for the score, I counted 5 objects.

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blog | work | code | more code
Sun, 28 Jan 2007, 15:29
magicman
thanks! is text counted as an object? if it is i will do somthing about it.

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Stuff... Yeah...
Sun, 28 Jan 2007, 15:45
Jayenkai
Yes, it is..
Text can be any number of chrs, but each use of "Text" counts as 1 object.

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Sun, 28 Jan 2007, 20:14
magicman
ah crap... well, can i say 0,1,2,3,4?
i guess i will change it....




|edit|

here...


|edit|


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Stuff... Yeah...
Mon, 29 Jan 2007, 06:27
Phoenix
I played magicman's game again and got a much better score this time (link). I think you should make it harder the longer you survive.
Tue, 30 Jan 2007, 06:24
Jayenkai

Captcha tha Flaaag


Cursor keys.
Grab the flag, then carry it over to the left.



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Tue, 30 Jan 2007, 16:51
Jayenkai
Hmm.. I forgot to post a "2 hours left" post, this week..

No matter..

Workshop over, time to head over to a less colourful challenge, and don't forget to vote for this week's entries.

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