123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|396|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> PMC Platformer Thoughts

Fri, 09 Nov 2012, 12:36
Jayenkai
Struggling to come up with a nice platformer on PMC that works on both Lappy and iPhing. hmmm...

-=-=-
''Load, Next List!''
Fri, 09 Nov 2012, 12:36
steve_ancell
You're making another platformer!?... F***ing COOL!.
Fri, 09 Nov 2012, 12:39
Jayenkai
The main issue is keeping it iOS compatible, without resorting to onscreen buttons.
Hmmm....

-=-=-
''Load, Next List!''
Fri, 09 Nov 2012, 13:37
Afr0
Not sure why, but I feel like it should have networking capabilities. That way it wouldn't matter if you were playing on lappy or IOS!

-=-=-
Afr0 Games

Project Dollhouse on Github - Please fork!
Sat, 10 Nov 2012, 11:06
JL235
Have a game where he moves constantly across, dragging the mouse up has the guy jump in that direction (based on how far up), down does some thinning similar, but crouched/skidding based.

So it's like a 'head towards the mouse y location' game.