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Socoder -> Art and Sound -> Draw Things!!!

Tue, 12 Aug 2014, 12:50
Jayenkai


Take the sheet, draw into the 28 available slots, doodle a name/logo in the bottom right, and stick it back online.

For Xmas, I'm going to be making another Minigame collection, so any sprites/tiles/blocks/etc will be crammed into that.

Not sure if I'll end up using everything, but it'll be fun to play with things, and see what comes out of it.

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Wed, 13 Aug 2014, 01:34
cyangames
Sounds Fun, I'll see what I can come up with
Wed, 13 Aug 2014, 12:11
dna
Are you posting this to ask us to makes sheets and post them here?

If so then what are the size dimensions for this project?
What's in the slots or are they to be left blank?

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DNA
Wed, 13 Aug 2014, 14:44
cyangames
ohhh, 32 x 32, detailled scrumminess

No specifics on platdude sprites/ can be any other character yup?

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Web / Game Dev, occasionally finishes off coding games also!
Wed, 13 Aug 2014, 14:58
Jayenkai
Anything. The more obscure and varied the better.

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Wed, 13 Aug 2014, 16:10
cyangames
Here's where I'm at so far, does monkey allow for sprite flipping horizontally? Just so I can figure out how many animation frames I can spare the guins.



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Web / Game Dev, occasionally finishes off coding games also!
Wed, 13 Aug 2014, 16:55
Jayenkai
Yes, flipping rotation and scaling are all easily doable, so feel free to save space by keeping that in mind. Also, you should avoid mid-alpha, since my sprite rescaler... Um.. Well, It doesn't do that!!
Pink (255,0,255) is transparent, anything else isn't.

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Wed, 13 Aug 2014, 17:33
cyangames
Coolios, yeah, I've avoided any mid alpha so far, just in-case.

It's pretty fun determining what should have detail and how many sprites to dedicate to something when there's a limit involved. Might make a game out of them myself also if that's okay

Added a quickie walk cycle bobbing up 'n' down. Should have the remaining sprites done tomorrow night, yay!



Thinking of adding a jumping frame, a throwing frame and a jumping+throwing frame, should total 28 there.

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Web / Game Dev, occasionally finishes off coding games also!
Wed, 13 Aug 2014, 17:46
Jayenkai
Kewly! ... Just be aware that the end result may not be as you expect

And, yes, of course you can use them..that would be a bizarre rule, otherwise!!!

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Wed, 13 Aug 2014, 18:09
cyangames
Cool, it'll be interesting to play what gets made

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Thu, 14 Aug 2014, 02:38
rockford
Can I draw your attention to copyright and others using your images?

I had a guy that asked to use my Chuckie Egg sprites (that I posted on here). I suspect that he grabbed them via Google. I stated that he can't use them in commercial products but could if his remake was free. He never got back to me so -

a) I expect his game is going to be commercial
b) I expect him to still use my sprites, but perhaps alter them a little. We shall see.

If I discover that he has used my sprites I shall be contacting the store and ask for removal due to copyright violation.

Remember that your images are still copyright to you even if you post them on public display. Having them here doesn't mean that they are freely useable or public domain.
Sat, 16 Aug 2014, 03:25
cyangames
Yay, got a spare bit of time this morning and they're ready for ya



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Web / Game Dev, occasionally finishes off coding games also!
Sat, 16 Aug 2014, 05:38
steve_ancell
COOL!. Those remind me of the penguins in the SNES game, Parodius.
Sat, 16 Aug 2014, 05:50
Jayenkai
Awesomesocks!
Don't be put off by Rychan's excellent artskills, everyone else.. Anything goes in the world of AGameAWeek!!

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Sat, 16 Aug 2014, 06:04
steve_ancell
Can we use artwork from games that we've made previously?, such as artwork we historically made ourselve's. I think I still have an unfinished game around here somewhere with some flying saucers in it.
Sat, 16 Aug 2014, 06:09
Jayenkai
As long as you drew it yourself. And don't expect me to make the game you intended

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Sat, 16 Aug 2014, 06:46
steve_ancell
Damn fuckit!, they look so shit when rescaled.
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I suppose I will have to draw some more at the required size.
Sat, 16 Aug 2014, 06:52
Jayenkai
Don't worry about how good or bad the sprites look. This is me we're talking about!!

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Sat, 16 Aug 2014, 07:38
cyangames
I do love me some parodius Steve, gotta get the lil one into it soon methinks thanks for the kind words jay

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Web / Game Dev, occasionally finishes off coding games also!
Tue, 02 Sep 2014, 17:23
cyangames
Some more sprites I boshed out tonight, limited myself to 3 colours, nes palette only. If you look closely you should spot the hidden platdude



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Web / Game Dev, occasionally finishes off coding games also!