-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|165|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Snippet Home -> Maps and Levels
Functions to help you start your game, with Tilemaps, 3D Matrixes and more.

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2d polygon isometric tile map with height
Pakz (Javascript)
Just like powermonger or populous
Bitwise technique
Pakz (Monkey2)
Id System for neighbouring tiles
Chunk System example (2d)
Pakz
Basic Chunks system example.
Random 3d maps FPS
Pakz (Blitz, Windows)
3d levels with collision, minimap and fps controls
Simple Dungeon level Generator
Pakz (Blitz, Windows)
Rooms and doors
Simple Dungeon level Generator(mx)
Pakz (Monkey)
The same code as the bb version.

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