-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|46|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




HoboBen

Obstacks for low memory and high performance

21st January 2012 Monkey
This article applies to C. In garbage collected languages, this is probably what NOT to do
When implementing a low-level data structure, e.g. linked list, hashmaps, it's common that individual elements are less than the smallest size malloc can allocate, *snip*


cthug

RLE (Run Length Encoding) compression

8th August 2009 Monkey, Cross Platform
A simple way of compressing data

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