-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|521|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Jayenkai

Thousands of 3D Cubes

28th June 2016 Blitz, Windows
Just checked out Pakz's random 3D map thing, and as nice as it is, it's a bit of a shame that he's using nothing but raw cubes.
I found a neat trick to speed up cube-rendering when doing my JNKPlat 3D 06 game, and thought it probably a good id*snip*


Jayenkai

Basic 2D in 3D

6th January 2008 Blitz, Windows
Got bored, did something half-useful!


Teasy

Mask Fade System

10th August 2007 Blitz, Windows
Overlay (parts of) images/screens with a dithered mask (pixelated filter) for a retro fade effect.

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