-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|480|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Number conversion!!

5th July 2009

Right.
I'm trying to read a UInt32 from a file (unsigned integer).
The format of the file is as follows:
[code]Format
DWORD
Number of items
for each item
DWORD
Group ID
DWORD
Instance ID
DWORD
Length N
N Bytes
File nam*snip*


Afr0

Snook, svett och tårar!

1st July 2009

Swedish rap!!


Afr0

Alla som inte dansar är våldtäktsmän

1st July 2009

If you don't dance, you're a rapist!!


Afr0

Den makalösa manicken

1st July 2009

De är en evighetsmaskin!!!


Afr0

A couple of questions

29th June 2009

[quote]Afr0, he's using Blitz, not C#, not C++, not Java, not language XYZ.[/quote]
I was merely pointing out a third option!!


Afr0

A couple of questions

28th June 2009

Third option would be to use C# or C++, or maybe even possibly Java.


Afr0

A couple of questions

28th June 2009

In C# it would be relatively trivial to load a bitmap image and figure out it's width and height.
I suggest if you're really set on going with Blitz2D for this, you write your own bitmap class. Or JPG or PNG class, depending on your needs.
The format spe*snip*


Afr0

QOTD : Favourite Game Track

28th June 2009

Bah.
Now I'm tied again, lol.
I've been playing Loco Roco 2 lately and the soundtrack for the Loco Roco games totally rock.


Afr0

Michael Jackson.. RIP

27th June 2009

I think John Landis, director of 'Thriller', describes Michael the best;
'Michael was an extraordinary talent and a truly great international star. He had a troubled and complicated life and despite his gifts, remains a tragic figure.'
Edit: 'According t*snip*


Afr0

iD Software.. Sold!!!

27th June 2009

Bah.
I've said it before, but it seems to me like the game-industry is going the same way as the rest of the world;
Down the toilet by the end of 2012.
Next thing you know - EA buys Bethesda and Id's no more!!


Afr0

QOTD : Which sites???

24th June 2009

Which sites do you visit on a daily basis besides SoCoder?
And why?
Facebook? Twitter? MySpace? Gamedev.net? SyntaxBomb? Afr0Games' WoW forum?


Afr0

New Logo

19th June 2009

No. :p


Afr0

#206 - The Character Challenge

17th June 2009

Does that mean I can make a Weebl and Bob game?! :D


Afr0

Can't play music...please help!

17th June 2009

BlitzBasic includes it's own patented Pirate Protection System. It won't play pirated MP3s :P


Afr0

Jazz på Svenska

16th June 2009

Hm.
Just thought I'd bump this thread because I found a good article on Jan Johansson in one of Norway's largest newspapers.
It translates well in Google Translate, too! Surprisingly well, actually!
Linky for Swedish and Norwegian people
Translated ver*snip*


Afr0

QOTD : Favourite Game Track

13th June 2009

Ooohh!
Scratch what I said earlier!
I'm tied between Monkey Island and Guitar Hero: Metallica!!


Afr0

QOTD : Favourite Game Track

13th June 2009

Definately the Monkey Island soundtrack. Specifically the soundtrack from the third game.
Especially the theme!!!


Afr0

Isometric

12th June 2009

Thanks!
Yeah, I'll trial and error for a bit.
At least I figured out how to get proper BMP data out of the SPR2 resources now! :)
Actually... come to think about it, I don't think it is BMP data. More like... raw data, with pixels of color drawn for eac*snip*


Afr0

Isometric

12th June 2009

What's the general algorithm for drawing tiles in an isometric map like a lot for The Sims?


Afr0

(Un)real graphics?

12th June 2009

@spinal:
That last image is... eerily real!
Not in an 'uncanney valley' sense, just in the sense that it looks extremely real.


Afr0

(Un)real graphics?

11th June 2009

I think I've discussed this with Jay before, but...
Do you think it's possible to get to a point where graphics in games will be so real it's impossible to tell the difference between a game and reality?
Also, what's the reason we can tell the difference*snip*


Afr0

Flash ActionScript > C#

10th June 2009

And I just did put up a Wiki!
Iff format, documented once and for all
If anyone has anything at all to contribute to this Wiki, please do so!


Afr0

#205 - The WWRemake Challenge

10th June 2009

[quote]Pop it online and call it an entry,
But if you make Pong, you can f'k off.[/quote]
LOL


Afr0

Flash ActionScript > C#

10th June 2009

Thanks for your input!
I've found alot of sourcecode after doing conciderable research that seems to work alot better than this Flash code.
In fact as of today I managed to extract most of the chunks inside an iff file.
I'm actually concidering putting*snip*


Afr0

Learning Java

10th June 2009

[quote]Java in a web development capacity (if that makes any difference)[/quote]
Nope, doesn't make sense. Are you talking about Javascript?

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