-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|688|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




mindstorm8191

Blitz and SQLlite?

30th January 2010

...Umm, I honestly have no idea how development on an iphone would work. But on PCs, for standard games a database might not be the best route to go.
I would recommend not dismissing .dat files so quickly. See, any data your program makes use of must be*snip*


mindstorm8191

File refusing to stay saved!!...?

24th January 2010

4) Is your application closing the file once its been written?


mindstorm8191

Talking to websites

24th January 2010

Ah - that works. Thanks guys!


mindstorm8191

Talking to websites

21st January 2010

...okay, apparently I'm having some issues here. This query gives me a funny error:
[code]
SeedRnd MilliSecs()
Graphics 640,480,0,2
SetBuffer BackBuffer()
stream = OpenTCPStream("https://www.travian.com", 80)
WriteLine stream, "GET index.php HTTP/1.*snip*


mindstorm8191

Dangerous hobbies !

17th January 2010

Afro, whatever you do, please don't blow yourself up. I don't wanna have to read about you in the newspaper and then tell my wife I know the guy...


mindstorm8191

QOTD : What next?

14th January 2010

Sounds good, scherer...er...er, lol. Its not time for a new project for me, but time to get back into one I'm already working on. Trouble is, not sure which that should be.


mindstorm8191

Talking to websites

10th January 2010

Hey, thanks for the detailed tutorial Cucco. But I still have questions on what data is sent and received. Lets see if I can explain what I understand:
client -> server
[code]POST page.php http/1.0
user=danny1
pass=blahblah
[/code]
server -> client*snip*


mindstorm8191

Talking to websites

9th January 2010

Thanks for the reply. I'm still not sure how to actually send and receive cookie data and the like with regular statements (such as connecting by blitz's TCP commands). The Wikipedia page was showing some stuff that would make sense, like "GET /spec.html*snip*


mindstorm8191

Talking to websites

9th January 2010

Hey guys, I am interested in making a sort of bot for a certain website game. The problem is, though, that it uses cookies, and requires interaction by html forms. Does anyone know how to have Blitz / Blitz3D send form data, and store & send cookie data?*snip*


mindstorm8191

Man was not made for walking (at least not uphill)...

5th January 2010

My hips hurt from time to time. If I can manage to pop my hip the right way, it'll go away for a time.
My mom tells me its growing pains.
*end copying someone else's post style*


mindstorm8191

QOTD - What should I buy for my dad?

29th December 2009

Well, hope that gift worked for you. My wife didn't like the movie... I thought it was somewhat interesting. Especially in the fact that... oh wait that's a spoiler.
[spoiler] That nearly everyone involved in the movie dies. I thought the good guys wer*snip*


mindstorm8191

QOTD - What should I buy for my dad?

23rd December 2009

I got my dad something called a 3rd eye. Its basically a flashlight you can wear as a hat of sorts. He sometimes goes underneath houses and stuff, so I'm thinking it will help him some - I don't know if your dad does anything like that though.
Perhaps s*snip*


mindstorm8191

Multithreaded Interpreter

16th December 2009

Well, personally I'm not worried about true performance. But, I could possibly keep track of how much work each thread does (as a way for coders to see how much time each thread uses).
Anyway, I see this as an experimental language, to test the ideas of *snip*


mindstorm8191

Ugh... importing classes from a DLL?!

16th December 2009

Not to diss anyone's work, but this is what I hate so much about C/C++. You can't simply attach a file to your program - you have to work it out with the linker, write a header file, and then it still might not work. I've got no idea how much work it'd t*snip*


mindstorm8191

Multithreaded Interpreter

16th December 2009

Well, my current plan involves allowing the code to be modified on the program-front. For example, you write code to modify a specific function. This could, perhaps, be converted into an on-the-fly editor, but that can be done by the coder.
To answer yo*snip*


mindstorm8191

Multithreaded Interpreter

15th December 2009

Hello. I'm currently working on a programming language I call Graphite. This will be a very unique language, where the primary language feature will be to allow you to modify code - while its running. I don't know how well this feature will work, but I *snip*


mindstorm8191

After Blitz...

26th November 2009

Flash is definately a good idea for cross compatibility, but I don't know how easy it would be to code. Besides, I think it costs money to buy the compiler...
I was thinking of making a generic javascript-driven games engine, however difficult that may b*snip*


mindstorm8191

Fan grinding sound

2nd October 2009

We had a computer that had that sound quite a bit. We later discovered it was the fan's blades loose, and would grind against the sides of the guard piece and slow down. We would sometimes hear the sound stop, but that was when the fan stopped all-togeth*snip*


mindstorm8191

QOTD: How do you keep track of things?

30th September 2009

I keep task lists for programming projects. When I have other things that I need to get done, I'll use my phone's calendar, and get an alert at the given time... of course sometimes I set it to go off too early, and I completely forget!


mindstorm8191

Fun with jumpin' Rice Krispies.

29th September 2009

Hey, that looks cool. Its amazing what fun you can have with a little bit of physics.


mindstorm8191

QOTD : Not Working

28th September 2009

I'm not afraid to do a total code rewrite, but its usually for design reasons only. For example, if I've put a lot of work into the use of a given data structure, and I later realize that its just not going to work for future work, I'll restart the projec*snip*


mindstorm8191

QOTD : Not Working

26th September 2009

My projects usually fail for one of the following reasons. The first reasons is that my code has bugs in it. Some bugs are quite easy to identify and fix, happen every time, and you know exactly what block of code is causing the problem. Other bugs, on *snip*


mindstorm8191

QOTD : What aren't you doing?

12th September 2009

Not working on my Vesuvius project, because I'm (unfortunately) needing much more images for all the buildings I've decided to add. If anyone would be interested in helping me make the game better, get in touch with me - at this point I could definitely u*snip*


mindstorm8191

QOTD : Engrossed

26th August 2009

I think I played the expansion to Diablo II (Lord of Destruction), for like 12 hours straight one day, right after I first got it. At the time I had a non-expansion character halfway through the second difficulty level, and went back to normal mode with t*snip*


mindstorm8191

https://webdesignpond.co.uk

24th August 2009

I look forward to seeing that site grow some more. I should probably bookmark it...

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