-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|400|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Git GUI push

17th June 2012

Does anyone here have experience with Git GUI?
I figured out how to use it, and have now moved from Assembla to Git (per suggestion from JL235). Hopefully this will lead to people forking the project and pushing commits back.
The only issue I had was tha*snip*


Afr0

Jay's Crappy June

14th June 2012

Good luck with recovery!


Afr0

Utøya: The game?

13th June 2012

I think I would too, but there's been games like that based on real events before!


Afr0

Utøya: The game?

13th June 2012

Call me a cynic, but it's been almost a year, and we still haven't seen a game about the Utøya killings - I'm surprised!
When do you think we'll see a game, if not specifically about the incident, that'll let you run around on an island dressed as a poli*snip*


Afr0

What Have You Done : 6th June 2012

6th June 2012

Still working on (Linkage).
Lately I've been working on support for *.iff, *.spf, *.flr and *.wll, which are variations on the same containerformat.
It is a slow process (really slow!), because the format (Interchangeable File Format) as implemented by *snip*


Afr0

Dropbox & Security

4th June 2012

You don't need Dropbox for that, you already have a site - just use FTP!


Afr0

Shoutbox Topic - 583

31st May 2012

That said, the potential problem with a public broadcaster is the need to always err on the side of pleasing the powers that be, in order to avoid being shut down.


Afr0

Election

31st May 2012

Agreed. When Obama received the Nobel prize, he made a point of being honest about the ongoing war effort.


Afr0

Election

31st May 2012

So... Mitt Romney. Thought?


Afr0

Shoutbox Topic - 583

29th May 2012

[quote]Afr0, the way the BBC is paid for in the UK is through a rip-off anual license.[/quote]
This is how it is done in Norway as well.
[quote]@Afr0; Actually the BBC specifically does have to appeal to the public, more so then other channels. This is b*snip*


Afr0

Shoutbox Topic - 583

29th May 2012

[quote]The UK government also cannot dictate what the BBC can or can't report on (although you can block a story through the courts). [/quote]
What makes a tax-funded broadcaster superior to an independent one, is that the tax-funded one doesn't have to a*snip*


Afr0

Shoutbox Topic - 583

28th May 2012

[quote]The worrying thing is that the BBC is still pretty good when you compare it to ITV, Sky News, and plenty of news papers.[/quote]
Government > Private


Afr0

Shoutbox Topic - 583

28th May 2012

(Image.jpg)


Afr0

Newsletter Coming Eventually..!

26th May 2012

Does anyone know if Jay’s still in hospital? There’s been no newsletter for weeks, if this keeps up I ought to do the next one next week...


Afr0

RIP : Squeeky

24th May 2012

Sorry! :(


Afr0

death of cobra basic - time for a new language

17th May 2012

[quote]JL, when i first started writing games I would chose a language I was comfortable with and then realise it couldn't do what I would like it to.[/quote]
I know what you mean. C# more or less does what I want it to, but for Project Dollhouse I've bee*snip*


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]If you want to make games with C++ you'll need libraries[/quote]
No you won't! Using a library is a choice you make, nothing's stopping you from writing your own device drivers. Besides, there's lots of libraries out there that'll provide crossplat*snip*


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]I think it rocks, it's easily the best cross-platform platform right now, and that's why I use it.[/quote]
What? Are you saying that C++ or even C# isn't cross-platform?


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]@Afr0, that is a strawman argument. Starcraft 2 being written with C++, does not mean JS isn't used.. For indie games, tonnes of devs are moving to use HTML5 and JS, and tonnes of big studios are using it for side projects. Bethesda even launched th*snip*


Afr0

death of cobra basic - time for a new language

16th May 2012

[quote]These days cloud based is the direction things are going. It's quite simple, people can just visit and it'll just work.[/quote]
Only partially true.
Blizzard just released Diablo III, and though it requires you to be connected to the BNet servers,*snip*


Afr0

death of cobra basic - time for a new language

14th May 2012

Boilerplate code


Afr0

death of cobra basic - time for a new language

14th May 2012

My first instinct is to recommend C#, which is what I use. It has lots of engines and whatnot available, and most of the boilerplate code you could think of has already been written for it.
Then again, C++ isn't really that hard to learn. I'm not sure whe*snip*


Afr0

help with a code please

13th May 2012

First of all:
This isn't a "script". This is a "program". A "script" is external code run by a program. Now, interpreted languages like C# and Java are run by a VM (Virtual Machine), but C# is JIT-compiled (Just In Time) when a program is run for the firs*snip*


Afr0

DDs Socoder Party

11th May 2012

Sorry, I have exams to study for :(


Afr0

The Game Creators have done it again.

9th May 2012

BlitzMonkey is very nice though, cos you get the best of both worlds;
People wanting to program in Objective C can do that, people wanting to program in BlitzMonkey can do that, and you can combine the two after the fact!

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