-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|568|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Sticky

#234 - The Ascii Challenge

13th January 2010

The new one runs at 30fps or less in ASCII mode and still flickers for me, while the solid graphics runs at 60. :(


Sticky

QOTD : What next?

12th January 2010

For me, it's not time for a new project. It's time to finish the current one that seems to be dragging on a bit. After that, I might do some PHP work or some up with some game dev ideas I can put in practice. Actually, better yet, I could work on some game*snip*


Sticky

#234 - The Ascii Challenge

10th January 2010

Ah, right, so after I turned off ASCII mode it was much easier to play. All the blocks and things didn't flicker but anywhere there was text it did. In any case, I got through to the end of level 8 (cans level) then it gave me a memory access violation.
A*snip*


Sticky

#234 - The Ascii Challenge

9th January 2010

Looks good flame, but it flickers like an absolute bitch on my compy.


Sticky

Coding is fun

5th January 2010

and I need sleep


Sticky

Integer\\IP converter

4th January 2010

Converts between integers and IPs


Sticky

Programmerific beverages

3rd January 2010

Water, generally. We usually seem to not have any soft-drinks in the house so whenever we do I'll drink that. Otherwise, whatever juices we have (Generally orange) or sometimes I'll go to the kitchen and make myself a glass of Milo for an energy hit.
Not *snip*


Sticky

Squidi's Three Hundred

3rd January 2010

Game mechanics and game ideas

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