-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|24|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Jayenkai

Emergency Week

25th August 2025
[vid]https://SoCoder.net/uploads /1/2025/35/Dragon_Deterred_By_No _Dragons_Sign_mp4.mp4[/vid]
Correct signage is important in an emergency.


Socoder

Emergency Week

25th August 2025
Emergency Week Crisis management, safety tools, preparedness apps Meme MondayPost or create a Meme that's somehow relevant to this week's theme.


Qube

Possible New Editor Test

25th August 2025
I'd say it can be a CPU hog when in use. I tried copying and pasting while monitoring the activity monitor and there's definitely a spike when using it.
Although I'm also using macOS Tahoe beta 7 (I think it's v7 now)


Pixel_Outlaw

Implementing FRACTRAN

24th August 2025
FRACTRAN is a horrible esoteric language that uses a list of fractions (they need to be true fractions not floating point numbers) and an integer to preform calculations.
Also due to the huge size of the numbers you want a host language that implements un*snip*


Jayenkai

API Week

24th August 2025
I have nothing to show for API week.
Honestly, I've been avoiding them like the plague, this whole time.
Anything that relies on an external server has the ability to bugger up.
The one and only one API that I've used, here, is SendInBlue, which*snip*


Socoder

API Week

24th August 2025
Showcase SundayBe as creative as you can be, based on this week's theme.


Jayenkai

Super RC : VR

23rd August 2025
Nice! (Though more ReVolt than Skidmarks.. .. there's no cows.)
I do like the ''build a kit'' bit. That looks fun!


therevillsgames

Super RC : VR

23rd August 2025
Skidmarks in VR - kindof ;) YouTube


Jayenkai

Looping Audio Test

23rd August 2025
It's taken me about 3 hours to go through 30 tracks setting loop points.. Oh my god, this going to take FOREVER!!!!!


Jayenkai

Possible New Editor Test

23rd August 2025
I'll get back to this, at some point.
Right now my MacBook's battery is lasting 'til around 1pm with a charge of about 12% remaining. It can usually do easily 'til about 7 or 8pm, and still be at 40%!
It's definitely the beta that&#3*snip*


Jayenkai

API Week

23rd August 2025
[vid]https://socoder.net/uploads /1/2025/34/20250823-01K3A10YR9ST GY3TH9K4E9AC5W-98B6D88C-06FD-4F1 9-B950-0310F4863C3E.mov[/vid]
Progress on the new SmileBASIC framework.


Socoder

API Week

23rd August 2025
Screenshot SaturdayPost a screenshot of something you're working on. It doesn't need to be relevant to this week's theme.


Jayenkai

Looping Audio Test

22nd August 2025
Jukebox Test : Mod.JNKPlat DS Ingame
This track, and this track alone, has been given official loop-points in the jukebox.
The player now has a few extra buttons, for playing Loop 1, Loop 2, Loop 3 (which is Loops 1+2 together) and an additional Extended*snip*


Socoder

API Week

22nd August 2025
Foto FridayTake a photograph that may or may not be relevant to this week's theme.


Jayenkai

Jump Button

21st August 2025
Ooh, that's interesting. I was focused on the Mario games.


spinal

Jump Button

21st August 2025
After mostly playing DKC on the SNES, B is jump, Y is roll.


Pixel_Outlaw

Jump Button

21st August 2025
Usually it's directionally right of the ''action'' button.
On fighting games it's usually up on the dpad but that isn't generally liked for other action games. However, on European 8 bit computer games they often had up as jump on plat*snip*


Jayenkai

Looping Audio Test

21st August 2025
Spent all smegging day trying to find something that can help track down these loops..
In the end, I've ended up using Ableton, but it requires a few jiggly tweaks to work.
Ugh...


Jayenkai

A.I Tubeage

21st August 2025



Jayenkai

Jump Button

21st August 2025
There's a lot of grumbling about DKBananza bizarrely using the A button as the jump button.
.. But A Button IS the jump button, isn't it?!
What's the Jump button?
Nintendo Layout : X is top, Y is left, B is down, A is right


Socoder

API Week

21st August 2025
Throwback ThursdayTell us a story of something old, that's somehow relevant to this week's theme. Maybe even include a picture?


Jayenkai

Looping Audio Test

20th August 2025
I'm currently rejigging a bunch of Browsercade, and the lack of looping MP3s is frustrating me.
.. So, figured I'd give it a go. (This will also end up going back into JSE, too)
It *should* be as simple as giving it a start and end point, but I*snip*


Pixel_Outlaw

API Week

20th August 2025
HTTP requests are the new GOTO spaghetti code.
AWS Lambda ain't helping. :)
Now it's not just unstructured logic jumps, there is now a failure to connect coupled with black box code you can't read.
That said, making a little weather forecast*snip*


cyangames

API Week

20th August 2025
Dealing with others APIs. Sorting out a new website still, probably going to keep me busy for another month or so that.


Jayenkai

SnackVerse

20th August 2025
Been a whole lot of crisps in this month's box, all of which have been standard fair, nothing to see, so I didn't bother.
There was also a bag of Haribo, again, nothing to see here..
Today's snack, however...
Pikao
[spoiler]
(Image.jpeg) *snip*

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