-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|595|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




waroffice

UK Riots

9th August 2011

I have heard reports of these moronic youths and now it seems a growing number of older people in cars looting because of the chaos in the streets. As there is no large group of rioters to police its difficult with cuts in police numbers.
One thing I rea*snip*


waroffice

New Job oppotunity for me

8th August 2011

I got my second interview date, thursday at 10.
I must have done alright then :D
Thanks for the encouragement


waroffice

New Job oppotunity for me

8th August 2011

thanks, it was in fact the technical interview.
I did well from my point of view, lots of nodding and ticks on his form.
now just need to wait for a second interview date.


waroffice

New Job oppotunity for me

8th August 2011

today is the day.
I feel reasonably confident but not sure if this is the technical interview or not.
I have been preparing for a while now and not really done any coding for a bit. I will pick it up soon though, dont want my game to start slipping agai*snip*


waroffice

New Mexico

28th July 2011

I think he means back to technology :D
unless you mean what tropical disease did you get?!


waroffice

New Job oppotunity for me

28th July 2011

i finally have an interview date of 08 August 12:30
Its a 2 stage interview :S


waroffice

poor performing tile map render

14th July 2011

I tried that before and it was slower. I have learnt a lot since then though
I think I will leave the renderer as it is for now. Its not slow but if its not done correctly it will annoy me.
Hoboben, do you know a way to disable vsync for cobra2d?


waroffice

poor performing tile map render

14th July 2011

I'm struggling to find any decent theory on this subject. What I can find is code for other languages that do it the same way I do.
im looking through amazon right now for some physical works but still bobbins


waroffice

poor performing tile map render

14th July 2011

I just went over my code this is how it works
the game engine tracks where the player is.
it then calls the map drawing function with parameters, x,y where to draw it, width and height, it will then draw the part of the map that's visible.


waroffice

poor performing tile map render

14th July 2011

That sounds like a perfect solution. I guess I had thought of a reasonably efficient way to do it and stuck with it.
if I understand you correctly you should:
[*]render the 4 layers of the map to image buffers
[*]render parts of these to the screen so *snip*


waroffice

poor performing tile map render

13th July 2011

oh i get you, no need to render unseen tiles.
and it will be 8 screen limits as you can walk diagonally, im sure I can come up with a formula to make it do a radius of 1.5 screens
then work it for the most optimal.
strangely the nested loops one is quic*snip*


waroffice

poor performing tile map render

12th July 2011

one problem is it is drawing the debug text every cell.
removed that and it was closer but still slower by about 9-10 milliseconds


waroffice

poor performing tile map render

12th July 2011

I thought I would tidy up and optimise my tile map render code a little but i got some weird effect.
The newer code is about 20 fps slower than the old, and deathly slow when debugmode=1.
can someone explain why because i certainly cant?
this is the ori*snip*


waroffice

10 down, 42 to go...

12th July 2011

videogamena.me = awesome


waroffice

10 down, 42 to go...

12th July 2011

find something in the news and use that?
[edit]That ghostly owl? maybe


waroffice

New Job oppotunity for me

11th July 2011

dear god that was quite scary even for a mock interview.
I was about 60% towards a perfect interview.
more work needed but not much says my team leader and the team senior


waroffice

Highslide borkage

11th July 2011

I'm sure there is enough talent round here to program our own as a community project?


waroffice

Highslide borkage

11th July 2011

either bog standard link or try shadowbox, I use it on my sites (Linkage)
simple to use and set up.


waroffice

Highslide borkage

11th July 2011

jay, when I use chrome to click pictures it doesnt seem to expand them, except for the odd one on the showcase


waroffice

New Job oppotunity for me

11th July 2011

Two of the hardest things I have to write down or come up with examples.
Times I have failed and my weaknesses
I find this part difficult, not because I'm perfect but I generally learn from mistakes so its not a failure or I research a task before at*snip*


waroffice

Google+ Invites

8th July 2011

hehe, yeah (Linkage)


waroffice

Raycaster at PlayMyCode

8th July 2011

interesting, do you have a link to a good tutorial or should I just Google it?


waroffice

Raycaster at PlayMyCode

8th July 2011

I can't update the pc at work until I get (hopefully) the promotion in the next week or 2 where I can run any OS i want (Amiga workbench it is then!!!)
I will however test it from home :D


waroffice

Google+ Invites

8th July 2011

gplus.to/doghousedean


waroffice

Shuttle Launch

8th July 2011

that was epic

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