-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|378|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Afr0

Hmm.. What to tackle next?

22nd March 2013

[quote]I am the creator of AGameAWeek, and every week I release a brand new game![/quote]
I think this is part of the problem, rather than the solution.
[quote]
Last year I had a brain tumour, and spent most of the year thinking instead of coding.[/quot*snip*


Afr0

Monkey Says No!

20th March 2013

[quote]At any rate, using languages with mediocre support is likely to get you mediocre error messages, so that's nothing new. [/quote]
Quoted for truth!


Afr0

Hmm.. What to tackle next?

20th March 2013

Don't go ahead with a project just cos it's quick to finish!
Do it cos it's a project you want to do! Same with graphics - don't make them blocky cos it takes less time!
Don't avoid network code because it's "difficult"! If you can get a wordlist working*snip*


Afr0

Cower's Topic Thoughts

15th March 2013

No need, I already made one!


Afr0

Happy Birthday Joe

13th March 2013

Grats!


Afr0

Opensource MMO

11th March 2013

Browserquest


Afr0

Drunk Mode

10th March 2013

Actually, this makes me realize that SpikeDislike and SpikeDislike 2 are discriminating against blind people! There should be a blind option you can select where a voiceover says "There's a spike approaching".


Afr0

Afr0s Magazine

8th March 2013

Thanks :)


Afr0

Afr0s Magazine

8th March 2013

The surfing artist
Tone Aaness (39) believes that art is like a wave, and that she'd lose her footing if she were to just be surfing the wave.
It is this fear of losing ground contact which is one of the main reasons for her position as sixty percent Nor*snip*


Afr0

Afr0s Magazine

8th March 2013

As promised, here is my article in the new magazine!
It's about a local artist! If anyone's actually interested in reading the text, I can translate it (it was somewhat shortened for the magazine, but I got two full pages so I'm very pleased)


Afr0

IGN Likes SpikeDislike

7th March 2013

Cool!
I think if you didn't *intentionally* try to aim for a retro look, you might score higher on graphics...


Afr0

Hey, Phoenix here

4th March 2013

I think you should get back into the programming business, preferably into the MMO business. That's where all the money is these days. If you make it playable on Windows, Mac and Lunix, even better!


Afr0

asyncronous chat in java.....concurrency....

3rd March 2013

[quote]That's avoided by getting the array once and shoving it into a variable, and then iterating over the variable. [/quote]
Which is still problematic though, because, as you say, the array could have changed halfway through, so in the best possible si*snip*


Afr0

asyncronous chat in java.....concurrency....

3rd March 2013

[quote]and if a player were to log out in the middle of the for loop's execution, the iteration might get messed up. [/quote]
That's why I said: loop through it in a regular fashion, I.E:
[code]for i = 0; i < getServer().getOnlinePlayers().Length; i++[/c*snip*


Afr0

asyncronous chat in java.....concurrency....

3rd March 2013

The only thing I notice when looking a second time at your code, ia that you're doing:
[code] for (Player player : onlinePlayers){
if ((player != null) && (player.hasPermission("OasisChat.staff"))){
player.sendMessage(prefix + event.getMes*snip*


Afr0

asyncronous chat in java.....concurrency....

2nd March 2013

I know what you mean.
But ultimately, if you can't get your answer(s) from others (for whatever reason), you need to do your own research.
I'll bet at least 1/4 of my time working on Project Dollhouse has been spent on research.


Afr0

OpenMW

2nd March 2013

Morrowind - Opensource!


Afr0

asyncronous chat in java.....concurrency....

28th February 2013

Think you should ask on the bukkit forums or something. Seems you'd be more likely to get a better answer there.


Afr0

We are superhumans!

28th February 2013

Seems that those of us who actually know how to program are superhumans!
Read this as well.
Formal logical proofs, and therefore programs - formal logical proofs that particular computations are possible, expressed in a formal system called a programming*snip*


Afr0

asyncronous chat in java.....concurrency....

27th February 2013

[quote]I dont get errors but does it do what I need it to do[/quote]
I'd say the best way to determine that would be by testing it.


Afr0

asyncronous chat in java.....concurrency....

27th February 2013

Uhm... looks legit.
But the thing is tiny!
Seems to me that if Bukkit is async, so your code should be.


Afr0

Monthly Worklog : Feb 2013

27th February 2013

Ups
What did you get done this month?
[*]Published my book in various formats at Lulu
[*]Started working together with Darren on a Technical Design Document for Project Dollhouse
[*]Rendered head in place in custom Vitaboy renderer
Did everything turn*snip*


Afr0

Hello Paint

26th February 2013

OMG!
Did you figure out this on your own?! :o


Afr0

Birthday Surprise

23rd February 2013

Grats!


Afr0

Learning With Monkey

22nd February 2013

*Complains*

Newer Posts More - Older Posts