-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|411|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Dan

JSE - Jay's Scripting Engine

5th August 2021

Looks like these optical illusions !


Dan

JSE - Jay's Scripting Engine

4th August 2021

That looks great ! (all 3 examples)


Dan

Happy Birthday, LineOf7s

3rd August 2021

Happy Birthday.


Dan

JSE - Jay's Scripting Engine

1st August 2021

Hmm, have you noticed that, when printing the text, at the 1st line (the top one) there are few pixels cut off ?
Like the position of the font is not right.
The plotting of pixels works ok.
[jse]
// Printing Test
Print ''Hi''
Print ''Wha*snip*


Dan

Happy Birthday, Zzoom

1st August 2021

Happy Birthday ...


Dan

JSE - Jay's Scripting Engine

31st July 2021

[*tup]


Dan

JSE - Jay's Scripting Engine

31st July 2021

I have had the code from this video:
converted to BlitzBasic.
Now i thought to try it in jse, and it worked without modification.
(Well, i had to change the delay into Wait ... )
Here it is.
[jse]
// Amiga Basic Graphics
// Dan
// Created 2021/7/31*snip*


Dan

JSE - Jay's Scripting Engine

25th July 2021

Yes, the numbers on the PC are now between 102 and 130 (before it was around 150)
And 180 for android GN20


Dan

JSE - Jay's Scripting Engine

22nd July 2021

Hmm other languages use exit or exit loop instead of break.
AutoIt, for e.g. has an optional level parameter, and with it you can exit multiple for-nexts at once.
(Linkage)


Dan

Happy Birthday, Pio

17th July 2021

Happy Birthday !


Dan

JSE - Jay's Scripting Engine

16th July 2021

Windows - SrWare Iron - 150
Android GN20 - internet - 284
Android GN20 - Chrome - 204
Android S6 - Mercury - 1000~1500
Android S6 - Chrome - 960~1500
Android S6 - Internet - 1400


Dan

JSE - Jay's Scripting Engine

14th July 2021

Right, the refreshing did worked, had to do it 2 times.


Dan

JSE - Jay's Scripting Engine

13th July 2021

On my Android phone, on the preinstalled internet thing, the Game does not show the progress bar.
It's kinda frozen.
But with the Google Chrome it does work, although its kinda slowed down, it is running at 25 fps.
(compared to 30 fps on my pc)


Dan

Which Amstrad CPC Game is Better?

11th July 2021

Rick Dangerous is one of these games, in which you have to remember where the traps were.
If you could remember the spots, then the game is easy, if not, then it can become a bit frustrating.
So either you get too frustrated and stop, or you play it unti*snip*


Dan

Testing

11th July 2021

I was only having a bit of fun with the Advanced BBCode
Scroll down until you see the
[cat]
Image, then read the bit above it.


Dan

Testing

11th July 2021

@[you] yeah, your'e right.
I was looking at the bb-codes yesterday, in search of the code to paste the jse - program. it turns out i have written JSE instead of jse.
While searching for it, i noticed my forum name written there, so i was wondering wh*snip*


Dan

Testing

10th July 2021

Your disco, your disco, your disco needs you [you] !


Dan

JSE - Jay's Scripting Engine

10th July 2021

Sailor's Jig : Music - Demo.
[jse]
// Sailors Jig - Music/Demo
// by Dan
// Created 2021/5/19
Symbol 0,''1__0/CC0_0.;CC;0_00;;CC;;0_;,CC;,0/;.CC;.0?;?CC;?0.;?CC;?0,;!CC;!00;!CC;!0;/CC;/0/CC0/D_D!E0D_D.E0,D_DDE0?D_E0/E@'';
Symbol 1,''2*snip*


Dan

JSE - Jay's Scripting Engine

5th July 2021

Ok just came back home.
System: Windows 10, browser SrWare iron.
Looks like few projects haven't been exported. But i guess they were all copy'n'paste from here.


Dan

JSE - Jay's Scripting Engine

4th July 2021

I have just tried to export all projects to the file.
It does not work.
The console window is displaying following error:
[quote]
(index):1287 Uncaught DOMException: Failed to execute 'atob' on 'Window': The string to be decoded is not*snip*


Dan

Happy Birthday, ProHiScore

2nd July 2021

Happy Birthday !


Dan

JSE - Jay's Scripting Engine

2nd July 2021

@Jayenkai: The y and z are currently swapped.
Btw, is there a key kombo which lets you to save the image of the canvas ?
(I was trying to hit as many keys as i could, jff and there were few images queued for download)


Dan

JSE - Jay's Scripting Engine

28th June 2021

Ah, i see: another array which holds the numbers for the shuffles.
[*tup]


Dan

JSE - Jay's Scripting Engine

28th June 2021

And something did click, here, yesterday evening about 1am.
I have asked myself (now) how would i implement the array shuffling in that TinyBBasic (see somewhere in the forums).
The shuffling of the 1d array is easy. Just switch positions and it is don*snip*


Dan

Happy Birthday, Dan

28th June 2021

Thanks :D

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