-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|427|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
SoCoder -> Showcase Home -> Functions Libraries
Featuring useful single functions or whole libraries to give your language new abilities.

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JONK
Event-driven JSON parser module for BlitzMax
Cower
Blitz Max
Cross Platform
Bakefont3
HoboBen
,
Python, C
PHP Error
Better error reporting in PHP
JL235
Flash
Cross Platform
SVG Tech Demo 2
While only an early release, full source code is provided including the XML Parser for loading SVG files.
HoboBen
,
Cobra
Windows
NUI Toolkit
NUIT is a skinnable 2D user interface toolkit for BlitzMax that uses Max2D for rendering
Cower
Blitz Max
BufferedGLMax2D
An OpenGL Max2D module that attempts to minimize state changes and uses retained-mode rendering (unlike GLMax2D's use of immediate-mode rendering).
Cower
Blitz Max
Cross Platform
Jay's BMax Framework
Scream as you look into my code!
Jayenkai
Blitz Max
Cross Platform
Opalescence
A small GUI toolkit for Cobra
flying_cucco
Cobra
LuGI
LuGI is a set of modules for providing an interop layer between BlitzMax and Lua as well as wrapping BlitzMax types for use within Lua.
Cower
Blitz Max
Instance DSL
a small domain specific langauge for setting up new instances of instances of a class
JL235
Ruby
Browser Based
Shortcut Reader/Writer for BlitzBasic and Cobra
For Cobra (+Blitz!): custom icons, comment/tooltips, shortcuts with command line arguments, it's all in there!
HoboBen
,
Cobra
Windows
Blitz 2D in 3D (v2)
2D sprites in 3D.
Jayenkai
Blitz
Windows
Llama
Simple 2D Java Game Library
JL235
Ruby
Server Based

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