123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|294|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Off Topic -> XNA in Silverlight.

Tue, 20 Sep 2011, 17:47
Spare
so today Ive noticed silverlight 5 supports XNA, very nice
Tue, 20 Sep 2011, 17:47
steve_ancell
Silverlight has supported XNA for quite a while now, as far as I know.
Tue, 20 Sep 2011, 18:23
9572AD
Didn't in 3. Dunno about 4.
Tue, 20 Sep 2011, 18:35
steve_ancell
I'm not sure from which version either, but I know it has for a while.
Wed, 21 Sep 2011, 00:55
Jayenkai
They're up to 5 already? I think I tried it, once, when ITV Player used Silverlight (because they were desperately trying not to be like the BBC iPlayer), and it ran like shit!

That's my entire usage of Silverlight! (AFAIK, Unless it's doing shit behind my back, and without me noticing.. which, in all honesty, is what it should be doing.)

-=-=-
''Load, Next List!''
Wed, 21 Sep 2011, 01:50
JL235
Silverlight has always supported hardware accelerated graphics, and people have been building XNA runtimes for Silverlight for a while.

Silverlight 5 now supports 3D graphics, but I don't find any mention if it supporting XNA on Wikipedia. It might be that it is very easy to port XNA games across, but officially it's not supported.
Wed, 21 Sep 2011, 06:05
steve_ancell
I actually read it on the XNA website that Silverlight was supported from, I think, XNA v3.0 upwards.