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SoCoder -> Showcase Home -> Puzzle


 
Pio
Created : 29 January 2023
Edited : 22 March 2023
System : Cross Platform
Language : Löve / Lua

Exploding Numbers

A puzzle game where numbers divide and combine with other numbers

.love file (source zipped)
Android apk
Screenshots
Short instructions:

- Even numbers can be divided by clicking on an empty tile next to them. (One half gets blown away from the cursor.)
- Numbers divisible by four can be exploded in four directions by clicking on them.
- Odd numbers can't be moved, but all numbers can combine with blown parts of other numbers.
- When the stated goal is reached, click on that number to progress to the next level.

- Use Undo to step back. Solve option is available at the beginning of a level.
- The levels can be exported/imported to/from clipboard.

Made with Löve framework. Game page.

Latest Update

Mar 19 2023 0.82 color-related tweaks, characters-only presentation
Mar 17 2023 0.81 option to change shape, exit menus with Esc
Mar 16 2023 0.8 permutate color
schemes, better import check
Mar 13 2023 0.73 2 more color schemes and menu tweaks
Mar 13 2023 0.72 fixed startup and loading, added one level and 2 color schemes
Mar 05 2023 0.71 updated help
Mar 03 2023 0.7 zooming, settings menu, redraws on focus
Feb 19 2023 0.62 help corrected, UI and levels tweaks
Feb 15 2023 0.61 bugfix (md5 hash), UI and levels tweaks
Feb 13 2023 0.6 some tweaks, fixes and a few new levels
Jan 31 2023 0.54 small tweaks to interface and help
Jan 30 2023 0.53 hopefully fixed window size on some mobile screens
Jan 29 2023 0.52 shader bug fixed, some tweaks
Jan 29 2023 0.5 initial release

 

Comments


Sunday, 29 January 2023, 09:14
Jayenkai
That seems to work well enough. I managed to get up to the "7" level with the 32 in the middle.
Monday, 30 January 2023, 02:10
therevillsgames
I do still enjoy messing around with Lua/Love - how are you finding it? How did you find the Android porting?
Monday, 30 January 2023, 03:05
Pio
@Jayenkai: Aha, that's the first level with numbers divisible by four, which explode when you click on them. Thanks for testing!

@therevillsgames:
I also find it enjoyable (Lua has many quirks that in the end turn out consistent and logical). I was pleasantly surprised the framework doesn't force you to use sprites, maps, etc - it is low-level enough. Android porting is messy. I dislike having to rely on some script to download many things needed to compile it and the other script to accept many license agreements, that come with the SDK. Eventually, a tiny code + the framework becomes a huge apk file.