-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|226|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Jayenkai

Rebuilding the Browsercade

24th June 2025
(Image.png)
Added a bit of colour to things, today. Yes, it's taken a week to get here, but I've been busy with other things.
I also appear to have broken more games, so that's good to know. :/
But, you know what, it's not too bad, *snip*


Jayenkai

Wwdc 2025

24th June 2025
Top Tip : Check your gmail!
The iOS beta hasn't been picking up email for about a week...


Jayenkai

Brutalism Week

24th June 2025
[jse]// Brutality
// by Jayenkai
// Created 2025/6/24
Graphics 512,512,3
for y=0 to ScreenHeight()-1
for x=0 to ScreenWidth()-1
SetCol Rand(96,104),Rand(96,104),Rand(9 6,104)
Plot x,y
next
flip
next[/jse]
Watch in awe as your computer renders *snip*


Jayenkai

Switch 2

23rd June 2025
I couldn't enjoy Mario Kart World beyond 50cc. The nausea levels did it. Honestly, I didn't think there was that much of a difference between 50 and 100, but. Ugh..
I'm now finding myself playing No Man's Sky a bunch.
... hmmm.. :/ *snip*


Jayenkai

Noggin

23rd June 2025
Cool!
And will there be a little ditty that plays while that happens? :) (Linkage)


Jayenkai

AGameAWeek 2025

23rd June 2025
Don't worry, that's one of the things I added in the recent tilemap additions to JSE. There's a ''FindTileSteps'' command that will scan from a point, tracing any points of the tilemap that are ''the same tile''. It's a v*snip*


Jayenkai

AGameAWeek 2025

23rd June 2025
JSE - Unlucky Fried Egg
Guide the Unlucky Egg through the maze towards the toggle, so that it might continue onwards, to the next toggle.
A simple enough game, but one which took far longer than it should've, mostly due to the insane heatwave we'*snip*


Jayenkai

Switch 2

23rd June 2025
I haven't bought a pro controller for either this or the original Switch. As someone who plays exclusively in Handheld mode, it didn't seem worthwhile.
I did, however, end up buying an 8bitdo controller that Mum could use for Puyo Puyo Tetris!
.*snip*


Jayenkai

RPG Week

22nd June 2025
*screams, running*


Jayenkai

RPG Week

22nd June 2025
Argh! Gui work! AARGH!!!
:D
Good luck.


Jayenkai

AI Video Testing

22nd June 2025
Google Veo 3
[vid]https://SoCoder.net/uploads /1/2025/25/veo30generatepreview_ An_anthropomorphic_pickle_asks_a _burger_o_0_mp4.mp4[/vid]
Prompt : An anthropomorphic pickle asks a burger out on a date. Scene : Inside the kitchen of a fast food restaur*snip*


Jayenkai

Upside-Down Burger

21st June 2025
Could be. Or CSS has a rotate thing, that can flip divs. I figured it was more likely to be the divs, since the shadow is also upside down. Unless the whole element is an image..?


Jayenkai

RPG Week

21st June 2025
(Image.png)
A runny egg...


Jayenkai

Upside-Down Burger

21st June 2025
My head typically tries to diagnose coding issues when I see things like this.
.. And yet..
*shrugs*
Is that Android or iOS? I've seen weird ''flipped wrong'' issues on a few (frankly, almost all!!!) of my Android devices when the screen is*snip*


Jayenkai

Who Hype - 2024

20th June 2025
Season two is actually much better, I think. Shame about the finale, really.


Jayenkai

Who Hype - 2024

20th June 2025
Yeah, the series with Jodie weren't bad because of Jodie!! ;)
There were a few really great episodes in the Jodie era, but it's also where the ''ecology lesson of the week'' stuff started to be hammered into our faces.
In the classic era,*snip*


Jayenkai

Who Hype - 2024

20th June 2025
A few things.
1. I think the none-Russell episodes were above and beyond any Who that Russell's written of late. And I say that whilst still believing Russell's been the best show-runner in recent years. I think he just needs to take a step back *snip*


Jayenkai

RPG Week

19th June 2025
''Menu Fighters''...
Never liked them.
Struggled to enjoy them.
Hate the ''you moved 3 pixels, have another random fight'' element.
Hate it.
Hate it with a passion..
BUT..
I really enjoyed Paper Mario : The Thousand Year Door on Game*snip*


Jayenkai

Feeling Hot

18th June 2025
(Image.jpeg)
Time to bring out the big guns...


Jayenkai

RPG Week

18th June 2025
I demolished and began restructuring Browsercade. It's going to be a long long trawl to get everything back the way it was.
Meanwhile, I set about adding an ''Iterate'' command into JSE (not uploaded yet). It's messy, and it pretty much *snip*


Jayenkai

JSE Tweaks 2025

18th June 2025
In 95% of cases, it's running fast enough that it doesn't need to be compiled.
It's the 5% of cases that I'm currently working to optimise, and I think those would be better as commands rather than trying to eek any more speed out of the e*snip*


Jayenkai

Blorgals and Fleebs

17th June 2025



Jayenkai

Rebuilding the Browsercade

17th June 2025
[mp3]https://SoCoder.net/uploads /1/2025/25/Fixing_the_Arcade_mp3 .mp3[/mp3] | Suno Link
Lyrics : By me
Sound Imported : Conspicuous Identity


Jayenkai

Blorgals and Fleebs

17th June 2025
I don't think it did ''that'' badly.
It only really miscounted, if anything. And we've seen the AI's not only miscount on a bazillion occasions, but also then be pretty damn stubborn about how it absolutely didn't miscount, and yo*snip*


Jayenkai

Rebuilding the Browsercade

17th June 2025
OK, step one, replacing the menu system.
As much as ''A bit fleet of arcade cabinets!'' made sense when there were 10 or 20 games to play, there's currently 60-odd, and I'm planning to add more, so ..
Time to replace it with something a l*snip*

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