-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|188|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Phoenix

Some second hand software

9th May 2007

It's hard to say which one is better, because they don't do the same things. OpenGL is only for rendering, while DirectX has support for audio, video and input etc.
If you want to compare Direct3D and OpenGL, I'm not much help, since I've never used Direc*snip*


Phoenix

Game Time!

9th May 2007

[code]
;Some older versions of Blitz allow "Line drawing whilst a buffer is locked."
LinesWhileLocked=1
;Test with and without, and then play with whichever works best.
;Blitz2D v1.8 does allow LineWhileLocked
;^ Add your versions here.
Const*snip*


Phoenix

Game Time!

9th May 2007

[code]
;Some older versions of Blitz allow "Line drawing whilst a buffer is locked."
LinesWhileLocked=1
;Test with and without, and then play with whichever works best.
;Blitz2D v1.8 does allow LineWhileLocked
;^ Add your versions here.
Const*snip*


Phoenix

Game Time!

8th May 2007

I'll start a new one, unless you want to continue on the last one?
[code]
Const scrW = 640
Const scrH = 480
Graphics( scrW, scrH, 32, 2 )
SetBuffer( BackBuffer() )
Type Rain
Field x#, y#
End Type
ClsColor( 20, 20, 20 )
While( Not KeyHit( 1 ) )
*snip*


Phoenix

Game Time!

8th May 2007

I think we should start a new one =)


Phoenix

Game Time!

7th May 2007

[code]
Const ScrW=800
Const ScrH=600
Graphics ScrW,ScrH,32,2
StarfieldOn=2
SeedRnd MilliSecs()
.start
Repeat
Cls
Text scrw/2,scrh/2,"Starfield?",1,1
If KeyDown(21) Then StarFieldOn=1
If KeyDown(49) Then StarFieldOn=0
Flip
Until StarFieldOn<>2 *snip*


Phoenix

Hi socoders (=

7th May 2007

Hi F4ktor! Welcome to SoCoder :)


Phoenix

#098 - The Heavy Metal Challenge

4th May 2007

Jayenkai singing? I'd like to hear that :P Who knows, maybe he has an unknown talent?


Phoenix

May 2007 - "Other Skills" month

3rd May 2007

[quote=DiablosDevil]I can't remember if this is the brilliant site which explains it perfectly, or the terrible site I looked it which should never be used.[/quote]
That would be the good one, since I managed to make one only following the steps :)


Phoenix

Dictionary words in a text file

1st May 2007

Maybe it's \\n, the newline character.


Phoenix

May 2007 - "Other Skills" month

1st May 2007

I play the guitar, but I don't have a good microphone. I'll definitely have to get one and record something :)


Phoenix

Script Execution

29th April 2007

Thanks, Agent Smith. I'll have a look at it.


Phoenix

Script Execution

28th April 2007

Maybe I was unclear, I meant that the program translates the code into those small, unreadable lines, like you said. But I didn't know about the integers. Maybe that would be faster.


Phoenix

Script Execution

28th April 2007

As some of you might know, I'm attempting to create a scripting language. At the moment, everything is executed directly when the parser reads the code. This won't work in the long run, and I have to come up with a way to efficiently execute scripts.
My i*snip*


Phoenix

#097 - The Gameshow Challenge

27th April 2007

[quote=Jayenkai]Doing 'Deal or No Deal' is not an option. It's too damn easy![/quote]


Phoenix

Site Updates - April 2007

27th April 2007

"A BlitzCoder clone ?... :D ... yes pleeeeezzzzze make it happen." ;)


Phoenix

Scripting Language

26th April 2007

Trying to finish a dream I've had for a very long time


Phoenix

'lo again all

24th April 2007

But it does look a bit like a genetic hybrid of a kangaroo
and a raptor ;) Anyway, welcome back again Mog :)


Phoenix

#096 - The Tank Challenge

23rd April 2007

Maybe you should link to the actual game, instead of an image of a download button ;)


Phoenix

ColorPic

19th April 2007

A color picker for web developers


Phoenix

Do you make a design document?

19th April 2007

I once made a design document, but I realized that it was a waste of time, since I was the only person working on the project. I've never made another one, because they're not fun to make, and they're not really necessary if you're all alone.
Also, I don'*snip*


Phoenix

Site Updates - April 2007

18th April 2007

And Delphi/Pascal should probably be removed from the language list.


Phoenix

#095 - The Zero G Challenge

18th April 2007

Hmm... You're probably right, didn't think about the missiles. It doesn't matter anyway, it only took me an evening to make.


Phoenix

#095 - The Zero G Challenge

18th April 2007

That's odd. But there's not much I can do, I only have one computer and the game runs fine over here.
You'll get a screenshot, at least.
Description: You drive around in a helicopter, avoiding missiles falling from something unknown in the sky.
It's pro*snip*


Phoenix

Awesome Alpo and Hercules

18th April 2007

Wow! But that's not a real dog, it can't be.

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