-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|47|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-




Socoder

QOTD - March 2023

22nd March 2023

Question of the Day : March 22nd How do you approach creating games that are compatible with different classic expansion hardware?


Jayenkai

Machine Made Max

22nd March 2023

\\O/yeay\\o/


TKS

PlayJam/GameStick News?

22nd March 2023

Rochford, do you still have a copy of the Gamestick APK?


spinal

Machine Made Max

21st March 2023

Adjusted the face layer, to be slightly larger than the window so that the hair doesn't get clipped. I think I've managed to detect the stuttering, just need a good looking way to express it visually. Also added blinking, this is done randomly.
[e*snip*


spinal

Machine Made Max

21st March 2023

This code *nearly* detects the glitches, but weirdly not always. Thats a puzzle.
[code]
'''
To install more voices (they WILL be needed)
Open Regedit and navigate to Computer\\HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Speech_OneCore\\
Right clic*snip*


cyangames

QOTD - March 2023

21st March 2023

I don't at the moment, hoping twitch streaming NES development will help in that regard.


Jayenkai

QOTD - March 2023

21st March 2023

By making 100 other games in the meantime, and eventually abandoning the larger project because I never have the time for it.


Socoder

QOTD - March 2023

21st March 2023

Question of the Day : March 21st How do you stay motivated when working on a project for a long time?


Jayenkai

Machine Made Max

20th March 2023

Sure is :D
I'm not going to argue, though. GotoJSE's lacking in error codes because by the time it's running, I've lost all knowledge of which parts of the original script are being processed at any given moment.


spinal

Machine Made Max

20th March 2023

In theory, yes, in practice....
This is a mess...
[code]
def stutter_text(text):
# Split the text into sentences
sentences = re.split(''(?<!\\w\\.\\w.)(?<![A-Z][a-z]\\.)(?<=\\.|\\?)\\s(?![0-9])'', text)
#print(text)
# put a*snip*


Jayenkai

Machine Made Max

20th March 2023

Awesome! Could do with a more ''jumps from looking one way to the other'' behaviour when he glitches... could you do that, or have you not enough data to know when it's glitching?


spinal

Machine Made Max

20th March 2023

Changed the mouth, fixed the animation speed (for the mouth).


cyangames

QOTD - March 2023

20th March 2023

Tomato as I'm a bit of an odd fruit :D


TKS

Happy Birthday, TKS

20th March 2023

Thanks all! Another busy year.
Must. Visit. Here. More!!!!!


spinal

Machine Made Max

20th March 2023

I assume there's plenty of time to bung it in an array or something. Are you thinking maybe averaging the data over 500/fps frames or something?
[edit] no wait, thats worse.
[edit agian]
Fixed...
just moved the mouth sizing code to the buffer copy *snip*


Jayenkai

Machine Made Max

20th March 2023

If ''Mouth'' is only the current millisecond's audio buffer value... that'll be why you're losing data between frames.
Can you access the data from in between the frames?


Jayenkai

Machine Made Max

20th March 2023

Hmm.. Yeah, that does seem to be doing that.
*shrugs*


spinal

Machine Made Max

20th March 2023

Currently its this...
[code]
# Draw the mouth
M1 = mouth
if M1 > M: M = M1
# M/13107
frame = int(M/2500)
M=M-32
if M<1024: M=1024
[/code]
[code]
if frame == 0:
bu*snip*


Jayenkai

Machine Made Max

20th March 2023

If MouthWide>0 then MouthWide=MouthWide-0.25
If audio>MouthWide then MouthWide=audio
That way, the silence doesn't clamp the mouth shut.
It should make for a more noticeable opening.


spinal

Machine Made Max

20th March 2023




Jayenkai

Machine Made Max

20th March 2023

Oh, so it's the rotation, then? Sounds like it's using basic 2D drawing methods. Aw well :(
Blinking might help, though. And the eyebrows, too. Wiggle those features!!


spinal

Machine Made Max

20th March 2023

Currently, the eyes (ouline, pupils and whites), nose, ears, hair, face outline and mouth are all draw to a layer, then that layer is drawn to the screen. I did this so that I could rotate it as a single image rather than all the maths being done for every*snip*


Jayenkai

Covid 23

20th March 2023

*hugs* Hope Mum's ok. You too, but Mum's been through a lot lately, so extra care needed.


Pakz

Covid 23

20th March 2023

Mum has Covid. I wil be nursing for a while. I might have gotten it too. Stocking up on goods today. We had not had it yet.


Jayenkai

QOTD - March 2023

20th March 2023

That sounds so much like a Blimd Date question..
Cilla : Contestant number three?
No 3 : I would be an onion. Because it has so many layers.
*audience ooos*

Newer Posts More - Older Posts