123
-=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- (c) WidthPadding Industries 1987 0|452|0 -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=- -=+=-
Socoder -> Wednesday Workshop -> #082 - The Physics Challenge

Tue, 09 Jan 2007, 17:00
Jayenkai
Wednesday Workshop #082 : The Physics Challenge
Time until Deadline

Week : 10 January 2007
The Reason : This week, we're having a play!

The Challenge : Make any sort of game you'd like, but incorporate some kind of physics into the gameplay.

Extra Info
It doesn't have to be a full blown super-mega physics engine. Just something fun!


Weekly Rules/How to Enter
You have until Tuesday Night/Wednesday Morning 00:00 BST to submit your levels. ^ See Deadline Link! ^

Wed.Workshop is at SoCoder.co.nr. If you can read this, you're probably already there!

Stick your entry underneith this post, leaving a link to your exe or the source of your game, or whatever. (I'll get round to allowing uploads sometime, honest!)

If you can't figure it out, or have a really rubbish server, send it to Jayenkai@Gmail.com and I'll stick it straight onto the SoCoder (Official Wed.Workshop) site.

Entries will be collected during the week, and entered into next week's voting. (If there are any entries..)
All entries will be entered into voting which will take place if there's more than one entry..

Please try to keep all entries within small file sizes. 2Mb is the average maximum for files.
Additional Rules are available at the SoCoder (Official Wed.Workshop) site, under the list of previous workshops.


Last Week's Games
Last week there were 4 entries!
DiablosDevil shot Missiles, Magicman shot Aliens, and GrahamK shot Asteroids. Jayenkai bounced some balls....

Which one wins, you decide!

Vote for them here.
Leaving a comment lets you post a vote. The game with the highest overall percentage at the end of the week is declared the winner.

-=-=-
''Load, Next List!''
Sat, 13 Jan 2007, 13:17
shroom_monk
Dudu-dedeladada-DAAAAAAAAAAAAAAA...

Rocket Shroom

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sat, 13 Jan 2007, 19:02
steve_ancell
Very shroomy
Sat, 13 Jan 2007, 19:51
power mousey

cool!

but Rocket Shroom looks more like Angelic Shroom. And the mushrooms are the mystical mushrooms to eat...which either replenishes or gains more mana of Heaven.

The Angelic choir sings: "well done Shroom"

Sun, 14 Jan 2007, 00:55
shroom_monk
power mousey Rocket Shroom looks more like Angelic Shroom


Don't worry, I'm not dead yet!

-=-=-
A mushroom a day keeps the doctor away...

Keep It Simple, Shroom!
Sun, 14 Jan 2007, 01:27
power mousey

haha

but hey, whats being dead about seeing angels or specifically interdimensional beings which God created on a different order and plane?

even Hebrews 13:2.

yet, I know what you mean.
Sun, 14 Jan 2007, 03:24
steve_ancell
@Mousey...
interdimensional beings
...
Cool wording .
Sun, 14 Jan 2007, 10:15
power mousey

@the bald but brillant braniac-->steve ancell

<connotation and on the fly: just came to me-->you Steve are brillant and a brainiac. As well as Brainiac, second archenemy of Superman, is bald and brilliant but is mad. Yet, also brainiac as in genius or brillant too. And in reference to your sig...or signature. >

thank you.

hey, the multidems and the Watchers. the Anunnaki.


Sun, 14 Jan 2007, 11:49
JL235
I might have something to enter later. Nothing special, but I have to re-work how it works first.
Sun, 14 Jan 2007, 17:49
JL235
Ok, here (not) is my entry, some bouncing balls.

Hold down the mouse to draw the balls, and they will be created and speed off in the direction the mouse is moving. Press upwards to send them up, down to send them down, etc.

I mainly made it to test a graphics library I found rather then for the wednesday workshop. Enjoy!

|edit| Shroom: very nice. |edit|
Mon, 15 Jan 2007, 04:01
mike_g
Nice game shroom monk I scored 207.

Got an error message with yours diablo, SDL something or other missing
Mon, 15 Jan 2007, 15:37
JL235
Hmm... I think I know exactly what is wrong. Probably missing .dll's. I'll take it down, include them and get someone I know to test it. Probably only take 5 minutes.

Fixed (hopefully). Here it is!
Mon, 15 Jan 2007, 17:00
steve_ancell
Not bad entry Diablo, very bubbly.
Mon, 15 Jan 2007, 17:59
mike_g
Cool I see youre doing your alpha blending stuff on em. It would be better if there was some kind of game to it though. Just something simple say shoot the balls with the mouse, getting bonuses for hitting multple balls with one shot when they overlap, or something along those lines.
Mon, 15 Jan 2007, 18:25
JL235
To be honest I more wanted to test the library then make a proper entry. I couldn't think of any game to make. I also didn't want to make anything big as I believe it's only around 200 lines.
Tue, 16 Jan 2007, 15:56
Jayenkai
My entry...
MagnoPlat
Probably could've been better, but as per usual I couldn't be bothered making any levels

5 levs included.

You've got 1 hour to submit any entries.

-=-=-
''Load, Next List!''
Tue, 16 Jan 2007, 16:55
Jayenkai
Workshop over!

Last week's results are as follows..

In Joint Last Place are..
Missile Command : No Votes
Really Stupid Ball Bouncing Game : No Votes
SHUMP : No Votes
and
Cobra-Oids : No Votes

The fact that I managed to bugger up the posting of sourcecode for Graham's entry, and then totally fail to notice, might have something to do with the fact that nobody bothered to vote!

Aw well, never mind!
Vote for this weeks, it's all working correctly

-=-=-
''Load, Next List!''
Tue, 16 Jan 2007, 17:12
magicman
i was going to enter this week, but there were a few problems with day long power outages so i was unable to finish it.

-=-=-
Stuff... Yeah...