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Socoder -> Wednesday Workshop -> #150 - The Sample Challenge

Wed, 07 May 2008, 05:56
Jayenkai

#150 - The Sample Challenge

A suggestion by someone in the mudchat, a few days ago.. I think it was Instinct..?

The Challenge

Head into your Blitz folder, open up the samples folder, and dig out the many examples included.
Take it, add something fun to it, and post it as your entry.

You could take 2 minutes to do something fun, or 4 days really getting into things.

The Time

Wed 7th May -> 14th May, 2008
You have until this timer hits zero to complete your entry. For the record, that's Tue/Wed, midnight GMT.

The Rules

You're free to reuse functions here and there, if it helps speed up your dev-time. Old art and audio, are pretty much expected, since we don't all have time to create fully working masterpieces within the space of a week!

Other than that, the main coding for each week's task should be pretty much created within the time allocated. (Although obviously, this week's is a little different!)

If you use other people's art/sound/functions, give credit where credit's due.
To enter, post your game below. If you can't find anywhere decent to host it, send it to Jayenkai@Gmail.com

Additional rules are available here.

Last Week

Last week there were three entries.
All three were fairly puzzling puzzles, and are all available to download from the workshop page.

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Thu, 08 May 2008, 07:41
Jayenkai
I was going to make it more random, but as the spiders launched from the bottom of the screen, it became immediately apparent that a Mad-Bomber style launcher should be included.
So, one big spider later, here's my entry for the week..

Spider 2



a remake of...
C:\Program Files\Blitz3D\Samples\Blitz 2D Samples\spider

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